Here is our current portfolio of projects
Based in Paris, Darewise Entertainment is a forward-looking game development studio with a firm focus of pushing the boundaries of online gaming. It looks to forge fresh IPs that challenge genre conventions and go beyond expected norms, exploring all-new spaces in dynamic virtual worlds. To achieve this, Darewise is working with trusted partners to realise shared grand ambitions. Led by former Assassin’s Creed director Benjamin Charbit, the studio’s highly experienced core team is comprised of some of the gaming industry’s finest, including Thief and Spider: The Secret of Bryce Manor designer Randy Smith, and Half-Life 2 and Dishonored visual design director Viktor Antonov. Darewise is working on several exciting projects in 2018, while continuing to develop the Martian survival game Rokh.
We are a fun mix of designers and strategists with a great passion for all things creative.
Randy Smith is a creative director, game designer, and writer with 19 years of experience working with AAA game studios including an Electronic Arts collaboration with Steven Spielberg, key innovators such as Looking Glass and Arkane, and his own award-winning indie studio Tiger Style, creators of the 2012 sci-fi, ecosystem Mobile Game of the Year, Waking Mars.
Viktor is renowned for creating compelling fictional worlds that combine beauty with striking realism. In his 20 years in the entertainment industry he has designed and art directed blockbuster game such as Half Life 2, Dishonored, Fallout 4, and DOOM, and movies like The Prodigies and Renaissance.
After a successful entrepreneurship experience in the field of online gambling, Vincent joined Ubisoft to develop the business of digital and free-2-play games. He led the digital marketing group then the digital sales operations before joining Darewise Entertainment.
Darewise is expanding its talented team. Join us in our mission to create the best possible concepts.